Fluent Design: Game changer by Microsoft

At the Build Developer Conference in 2017 Seattle, Microsoft made some new announcements that are sure to have an impact on the look and feel of its user Interfaces. Some are calling it a game changer. It has finally unveiled its “Fluent Design” system, which previously went by the name of Project Neon. As part of the Windows 10 fall Creators Update, Microsoft is including this fluent design system. After making headway with its Metro design, it has come up with this update that will come across apps and devices in windows, IOS and Android.

User interfaces are increasingly changing at a fast pace. The dimension of interfaces ranges from typing to speech and touch in such a way that we engage and immerse ourselves in it. Since we are surrounded by devices, interactions and thought processes which require translation across dimensions, we need a sensory digital world. The aim of the creators is to allow users to collaborate with others and to build a fluent design together in order to enhance productivity. Whether you want to create, produce, code, or perform, the interface wants you to go beyond your medium and share your fluency with others and the world.

So how is Microsoft ensuring that it will make their design perform beautifully across devices, inputs, and dimensions? How are they making the next era of Windows?

To accomplish this, Microsoft is concentrating on light, depth, motion, material, and scale for its Fluent Design so that your experience is even better. By using light to create a sense of illumination and seamless motion to allow you continuity, it is leaving no stone unturned. The exciting thing is that its scaling their design system from 0D to 3D, thereby enhancing design across forms.Moreover the changes will make it appear that the interface is moving while working with Microsoft. Microsoft said, ”Now’s the time for bold, scalable, universal design. This is a transformation. A step into the future of sensory experiences. The world is at our fingertips – join Microsoft in building a design evolution.”

While the first wave of elements the company discussed was to describe things like “connected animations,” a series of motion graphics that are made to standardize the animations that a user sees when navigating between two apps or pieces of content, or between devices. Also a new creative app the company introduced today, called Story Remix, creates stories from your videos and images using these animations. The users can attach 3D objects to 2D images and videos easily which is a demonstration of the kind of multi-faceted dimensional innovation the Microsoft design team wants to enable.

So how soon can we expect to the changes? Microsoft is planning to implement these changes in a gradual manner. Some will start to appear in Windows as Microsoft updates the operating system in the future. What are some of the benefits? The main purpose here is to give developers accessibility to a single design language that will work well across various devices. It’s meant to serve as a cohesive interaction language across all of Microsoft’s devices and systems, Windows 10, HoloLens, Surface, Xbox, Cortana, and others.

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Jon Buck
Jon Buck
Jon Buck is based in Delhi, India. He enjoys researching, analyzing, and commenting on the cutting edge of the technology world, as well as palak paneer with veg fried rice.

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